{"id":4745,"date":"2021-06-22T11:43:45","date_gmt":"2021-06-22T10:43:45","guid":{"rendered":"https:\/\/jamiebrightmore.com\/?p=4745"},"modified":"2021-08-27T18:03:22","modified_gmt":"2021-08-27T17:03:22","slug":"alternative-realities-render-challenge","status":"publish","type":"post","link":"https:\/\/jamiebrightmore.com\/visual-effects\/alternative-realities-render-challenge\/","title":{"rendered":"“The Specimen” – Alternative Realities Render Challenge"},"content":{"rendered":"
The challenge was to design and produce an individual visual effects shot. There were a two fundamental rules; to keep the visual weight of the sphere shape which dominates the upper right of the frame; and not to change the animation of the humanoid provided.<\/p>\n
I\u2019m still relatively fresh to this type of 3D work, so this was a really great exercise to broaden out skills in the areas I already had experience with, and of course to learn some new tricks \u2013 which was my sole motivation throughout.<\/p>\n
I\u2019ve been using Blender<\/em> for just over 18 months and After Effects<\/em> for years. Having already had some experience using .exr files and cryptomattes<\/em> for visual effects compositing, during this project I\u2019ve now built upon this workflow further. Absolutely love the power cryptomattes offer when compositing.<\/p>\n I had a few ideas but settled on a sci-fi \/ space idea. The general idea was to feature an animated alien specimen which an android was carrying from a just landed cargo ship. The video in this post shows the work I produced on this challenge, with a brief breakdown showing some of the processes involved.<\/p>\n There have been some incredible pieces of art created in this challenge, over 2400<\/strong> artists were involved!<\/p>\n